METAVERSE
Siliconart leads the visual trend of "Metaverse", the center of the new normal.
Overview
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Siliconarts is leading the visual trend of “Metaverse”, the center of the new normal
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Graphics that maximize the sense of reality and immersion in the virtual environment are essential conditions for realizing the “ultra-realistic metaverse world”
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The reality-like graphics effect of ‘Ray-Tracing’ is a key rendering technology that provides an ‘Immersive Environment’ by reducing the gap between virtual and reality to increase immersion in the virtual world
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Siliconarts' dedicated ray tracing GPU chip provides you with a seamless real-time streaming service of high-quality graphics
Features
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Ray tracing GPU chip for servers optimized for streaming services
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Designed with world-class low-power structure
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Low Latency for Real-Time Streaming Services
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Eliminate Graphics Performance Degradation
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Improved realism of metaverse visual environment
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Improvement of user experience for metaverse users
IPs in GPU Chip
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Ray tracing GPU (RayCore MC)
Immersive (Natural & Realistic) light expression (Reflection, Refraction, Transmission, Soft Shadow), Indirect Illumination
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GPGPU (Shader)
Denoising, Upscaling to enhance graphics quality
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NPU (Neural Processing Unit)
AI Acceleration of data and image processing
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STU (Sound Tracing Unit)
Real-time sound-tracing for life-like three dimensional sound
Ecosystem
Partnerships for the vitalization of the Metaverse ecosystem are always welcome.
Inquiry: sales@siliconarts.com